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For example, what I like to do is have my kick drum raised with the EQ at ~100hz and lowered a decent amount at ~200hz and lowered significantly around 30hz to 60hz. One really good technique which most new artists under-use is using the EQ to have each separate sound fill out certain and varied frequency ranges to reduce overlap. Some people like to do this with multiband compressors but I find this to change the overall sound sometimes, and if overused, it can peak pretty bad. Using the EQ to effectively layer the sounds is key to removing mud from your track. What I did for a long time was use the EQ too boost the loudness of my instruments which is NOT what you want to do. And I have a lot of experience with NI Massive. Luckily for you, I've researched a lot of techniques for dubstep and EDM in general. Here are some techniques and things I used improperly for a long time that I think will help you. Please provide me with some of the secrets you've found that could allow me the confidence in doing more with less. using synths in three octaves as the only synth in a powerful section of the song but he's obviously getting noticably better results. It means he uses the same programs and same synths doing similar things e.g. He's getting an extremely unique 'fullness' out of his synths. There are a billion Dubstep artists out there using run of the mill Massive synths. Another example I can give you to expand is Skrillex. I was wondering what other tricks you know. adding reverb with low damp for percussion instruments. I've come to understand that better.Īt the same time, there are still techniques that give sufficient fullness so that one can do more with less e.g. I know the big answer could be, do more with less.
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I ended up adding so many sounds and effects that I had a murky clipping production of an album. I attempted to achieve the fullness of sound created by top producers. Since production has gone digital, this is possible from a home studio with the right knowledge. All producers want that world standard sound.